Gaming Archives

October 18, 2001

Character concepts

Make that two character concepts for TBE. One of my potential players hadn't joined DreamLyrics, and since he found out you had to pay for DL, declined to join. Ah well. Two is good. I can handle two.

October 26, 2001

Gaming Stuff

Well, I got all the character concepts in that I wanted. 13 all totalled, not counting the one guy who bailed. So I decided to expand my group from 6 to 8 players. But making that one last cut was a killer. So I decided to set a deadline, of October 31, for character sheets to be in. And if I don't have all the sheets in, I go to my waitlist. I have at least one person I'd love to have in, maybe two more. That'd make three college students in the game (not the players, the characters), which was one of the reasons I was hesitant on one of the characters.

So now I have four character sheets in, and four remaining. I also have the sheet of the first guy on the waitlist. He's very anxious to play. I'm going to start at least three of the people in threads this weekend; more if I get other character sheets in by then.

But tonight, it's time to run my D&D 3E game, so I've got to think about what evil I want to befall them. I came up with some good ideas yesterday on what's happening right now, so we'll see how it goes. I'm going to be missing at least two players tonight, alas. Ah well, c'est la vie.

I'm working on a new section for ATF as well, one with the answers to the quiz questions on it. So a page for each character, with some of the vital bits they might want up and will let me publish. And I need to redesign the graphics for the navigation. I added one in later (the game summary one), and you can tell. So I have to redesign them all using the same program. I'm sure the original ones were in Paint Shop Pro from home, and the later one was from Photoshop at work. But that'll be up hopefully within a few days.

I also need to get back to working on my WEF page. I guess I'm going to go with an all black background. I may play around with the logo text not on black, to see if I can find a non-black background the shadow works on. But we'll see.

November 6, 2001


This is really annoying.

I think I've really gotten used to playing in face to face (ftf) games, and forgotten how it works in email/message boards.

I started TBE, and am checking it, like hourly, hoping people have posted.

I'm used to the immediate feedback. And I can't break myself of the habit. So when it takes four days (or more) for someone to respond, I get frustrated. And I shouldn't. Hell, before when I was a player in one of these games, I was lucky if I posted once a week. Then again, the game was a much slower paced game than TBE is, at least than I was hoping TBE to be at the beginning.

Oh well. I will have to learn to deal. And work more on WEF and ATF. Maybe work some on the website stuff for WEF.

I wish Adobe would make Photoshop for OS X.

March 5, 2002

"Hope you don't die!"

Sometimes I wonder at the world that roleplayers live in, and how it's viewed by the outsiders, the "mundanes."

I have a game on Monday nights. Lou is not in this game, he decided not to play for a number of reasons. But prior to this game starting, Lou was in the same GM's Monday night game, which I was not in.

This previous game had a lot of character deaths. So each night when Lou came home, I'd ask him the same question -- "Did you die? Did anyone die?" Alas, his character never died, but a number of the other ones died, sometimes multiple times.

[digression here -- the best one was the guy who decided he wanted to play a new character, so the GM killed off his old character. His new character was part of a group of captives the other PCs were going to save. In the process, the new character died. So the player spent the rest of the session creating YET ANOTHER new PC for the game. He should have just stuck with his original character!]

So, since I'm now playing in this GMs game, on Monday nights, Lou constantly asks me when I get home if I died. In this game, death is significant -- the PCs are linked via magical rings to one other person in the Realms (it's a Forgotten Realms game, we're going through the Return to the Temple of Elemental Evil). If we die, the other person we're linked to dies, and vice versa. It's how the GM decided to allow evil PCs in the game, yet still make them want to work together.

We've had one death (well, two), but that was because one player never showed up past the first session, and another player didn't like his own character, so they both got offed. No one since then has died, but a few have come close.

So last night, Lou and I headed out of the house together. He was going grocery shopping (which we hadn't done since coming back from Las Vegas -- too much Final Fantasy X), I was going to the game. We said our goodbyes, and then he called out, "Hope you don't die!"

I pondered to myself if my neighbors had heard that, and what they would think. Usually, a husband and wife might say to each other, "Drive safely," or "Have fun," or "I love you," and so on. But it's not often you hear "Hope you don't die," from one's beloved spouse.

But hey, it made perfect sense to me.

March 26, 2002

...and then we all died

Last night was the last game session of Pat's great experiment.

I wrote about Pat's previous game before, the one where lots of PCs died. And this game was a response to those who had characters die, but wanted to play evil ones. He wouldn't allow it in the old game, since it was a heroic game.

So this game, we all have to work together, or we'll die.

Guess what happened?

I must admit, I missed last week's session due to dentistry. If I had been there, the great experiment might not have ended, because there is very little way that I would have, in character, agreed to the plan that they had devised in my absence. Ah well.

We got captured by bandits. They were going to ransom us. Or kill us. We tried to talk our way out, but that didn't work. Then we tried to escape.

And we all died.

But this means that next week he can start the Wheel of Time game he's been wanting to run since we gave him the first books to read. (heh heh heh)

He's going to run it as if we were the main characters in the books, but not using the same characters. I really don't think it's the best way to run a WoT game, but I'm willing to give it a try. Lou might not, though.

And I really do think that the person playing The Dragon Reborn should have read the books. Right now, the current front-runner is someone who has only read the game book. Not that I want to play the doppleganger of Rand, mind you -- my mind is already filled with Aiel, Wolfbrothers, Aes Sedai, Wise Ones, Warders...can' -- but still...

I'd love to Lou to play an Aes Sedai and for me to play his Warder. That'd be fun.

April 14, 2002

When Creativity Strikes

My friend Jenn Jackson asked if I was willing to play in her play-by-email game. I have been thinking about it for a while, and finally mentioned to her at my last WEF session that I've been meaning to email her about getting an invite.

Of course, she finally emails me when I'm in the middle of a creative drought, having to make up a new character for a new game (since we all died in that Monday game), having a vague idea for an Amber game (that won't take place now, since I was the only one interested), the character for the letter game blog with Anne, and now this game.

So I talked back and forth with her in email a little bit, then basically dropped it. I had too much other stuff to concentrate.

Then, another person asks me to join his PBeM Amber game...

Well, on the way back from breakfast with Anne and Tim and Will, a word came to me. It may be because of playing Final Fantasy X...the taunts of "hornless" to poor Kimahri made me hear the words that spawned a 1,800+ word background all starting with the word that echoed in my head.


For a person whose society is based around trees, tree cities, and such, being treeless would be very bad.

I was 3/4s of the way through the background before he had a name.

Sometimes, creativity strikes, and we must follow the muse. If I had given in to my impulse and played FFX, Saelin would never have been born. At least, not in the way he was today.

I really need to follow that writing muse more often. Otherwise, she gets terribly lonely.

Even if that means I still haven't watched Friday's Farscape.

July 29, 2002

It's Over

Seven and a half years.

That's a really long time.

Especially in game terms.

But this past Saturday, I put to bed WEF, my once-a-month Amber diceless game. (don't bother looking at the page, there isn't anything there really, and now probably never will be).

I figure in all that time, we probably missed about six or seven sessions, basically making it 7 years of running. 7x12=84 sessions.


It almost died a number of years ago. I was losing interest, I couldn't keep myself excited between sessions about running it. Day of the game, I was always on, always having fun, always wanting to keep it going. Then it would fade after the players left.

The first ennui was solved when one of my players, Jim, aka Myth, got talked into helping me run it. This worked out somewhat well - he helped me with some of the plotting and planning, and ran some of the NPCs with which I had saddled myself. But not all...I had tried to give some away, but had players protesting, so they were quickly reshuffled.

Then, late last year, I realized I was heading to the end. It was time. I'd done a lot of stuff, but it was time to move on. I planned toward ending by the end of this year, though I hadn't told anyone save Jim and Lou.

I finally had to break it to my players a few months back, when one of the players had finally gotten her husband to submit a character, since they were driving together to the game. I couldn't, in good conscience, let him start playing when the game would be ending in a few months. They seemed to take it all pretty well.

Then, last month, Lou and one other player, Kevin, put the final nail in the coffin. Lou's character Brennan, still in the grips of his Logrus Madness, got everyone together to solve the Fauxberon situation, and Kevin was going to get himself killed due to a poor assumption on his part, which would take out the NPC he was trying to kill, as well as another NPC, which would put Caprice, the most recent player and PC addition, in charge of the entire Dreamlands.

I realized it would all be wrapped up in the next session. Not even the end of this year as I had originally anticipated.

And so, this past Saturday, it all came to pass. Oberon exploded (literally!), Chyle killed Alex, but was killed by the Pattern in retaliation, which also killed Vash, which brought the Dreamlands into full Reality, an equal realm to Amber or the Courts, and Caprice as the only one with the training and ability to move easily back and forth to it. Stephan, Adrienne's twin and lover, is stuck in the Dream, alas for her. (eventually I see Adrienne as able to move into and out of the Dream, but probably not for a while.)

And in the end, the final wishes of Oberon were revealed. His eldest daughter, Cybele (re-founder of House Barimen, with her consort Brennan, and her personal bodyguards Benedict and Samuel) was to be the next Queen of Amber, or it would all fall apart. So said Oberon.

Grace, the one behind the false Oberon (this was him, he was just compelled) died at the hands of her daughter Darcy and her former lover, Selwin.

I think Adrienne will spend time between Barimen, Amber, and Dream (when she can get there). She won't be happy with this, but she'll deal, as she always does.

I think Jerrym and Rhiannon will leave the Courts and return to Kashfa, visiting their daughter when she's available.

I see Phineas as moving into Barimen with Deirdre and Alain, and maybe eventually finding out who his Amber parent was. Most definitely finding out that Sevaren was the Benedict who had trained him.

I see Brennan encouraging Cybele to take up the role Oberon had prepared for her, and maybe finally giving in on the whole children thing (not that Cybele's desperate for children either), though maybe not taking the throne quite yet. Gerard did well as regent for a time in the past, he could be again.

Lydia could move into the Amber Ambassador to the Courts role, as she's somewhat more balanced with the powers within her, but not quite. Though she may take over as Head of Barimen; I could see Cybele offering her that role.

And I see Caprice being the Dark Queen of Dream for some time to come, with her two mentors dead and being such a very young person to come into so much power.

I think the game ended on a decent note. Not a great note, necessarily, but at least it didn't slowly fade away, or end on a really bad note.

It's hard for me to believe that, when I sent out my original call for players in late 1994, that the game would last as long as it did. I never anticipated it, even though the game's name was "Which Endureth Forever." Lou laughed and said that it should be "Which Endureth For a while," and I countered with "Which Endureth For a really long time."

I wish to thank all my players, past and present.

The original WEF cast list:

Julia Frizzell - GM and player of too many NPCs to list here, but some of the original characters were - Liam, Galen, Moira, Rhiannon, Rhys, Sebastian, Cybele, Samuel, Grace, Stephan, Margarethe, Lindra, and Alain

Louis Evans - Brennan, son of Bleys, consort to Cybele

Michael Curry - Jerrym, son of Brand, partner to Rhiannon, father of Caprice

Jim Smith - Artor, son of Osric

Yi-Mei Chng - Alaina, daughter of Faiella and Oberon, mother of Ardath

Jose Cunha - Selwin, son of Libra and Oberon, father of Darcy

Scott Whitney - Alexander/Snow, son of Fiona

Kevin Hudson - Chyle, son of Mara, originally of House Mishrak in the Courts

Corey Araujo - Rowan, son of Oberon

And the later additions:

Deb Atwood - Adrienne, daughter of Cybele

Dawn Baldwin - Lydia, daughter of Sebastian

Sarah Wishnevsky - Ardath, daughter of Alaina

Pat Washburn - Phineas, son of was never revealed in game

Jenn Jackson - Caprice, daughter of Jerrym and Rhiannon

Jim Smith - as co-GM, creator of Darcy and Simon, who discovered his Inner Flora one night to all of the players' amazement

You all helped me to have one of the best games I've ever run, or even participated in. I will miss you all terribly. (and oh $diety, I hope I'm not missing anyone!!)

I had a blast for the most part, and will remember the game fondly for the rest of my life, and I hope you will as well.

[Edited to add:] And I never could have done it without the support of my loving husband.

August 13, 2002

Julia. Want!

Ultimate RPG Gaming Table

The name speaks for itself.

Catching up on my email tonight, I saw this link in my weekly issue of Roleplaying Tips Weekly, a great resource for all GMs of all games.

This table is just awesome. Too bad the guys don't have plans or drawings...they could sell them and make a decent amount, I'd bet. Frell, I'd buy the designs even if I didn't ever build the's just too cool.

I love the MDS system. And his cat Lumos is just the cutest thing.

November 21, 2002

Equality and Equivalence WISH, Part Deux

Nuadha had a very interesting take on this week's Game WISH:

The important thing is that each character is important and gets equal air time, not that they are equal.
I really think this is something I'm going to have to consider in my ATF game.

I don't really care about character equality. Why am I fretting so much over one character being well behind the others in levels? Maybe I need to take a step back, and I should mention this to Lou as well.

Though Jenn did help me think through this issue. I have a way to balance out everything, maybe. I just need to put it down in an email and see what floats.

March 10, 2003

The Game Report & More

For those who read this blog who might be interested in such, I give you: The Game Report

From their site:

A quarterly print magazine dedicated to board, party, dice, card, family, and strategy games from around the world.

And also:

Gameblog, Recording the gory details of the gaming life of Mikko Saari.

At least until SOME PEOPLE start their own blogs for their interest in board games and other stuff.

April 8, 2003

I have lost my husband

The time had to come. I knew it would, I saw it coming. Slowly, the time crept up on me. Thankfully, there were delays, but I knew that one day, the day, it would arrive.

Masters of Orion III for the Mac.

Lou even came by the office today to pick it up. He's going to play it at lunch no doubt, since he brings his new laptop with him to work every day.

Ah well. At least I have this blog to keep me company.

May 18, 2003

Roleplaying Purity Test

I think I fell down in a lot of the GMing questions, because my main GMing experience has been Amber.

Ultimate Roleplaying Purity Score
CategoryYour ScoreAverage
Enjoys the occasional head-lopping
Sensitive Roleplaying26.58%
All the game's your stage
GM Experience71.01%
Ran a module once or twice
Systems Knowledge85.73%
Played in a couple of campaigns
Livin' La Vida Dorka34.48%
Carries dice in pocket 'just in case'
You are 61.35% pure
Average Score: 64.9%

Courtesy of The Ferrett posting it on the DMAdvice mailing list.

Lou's test results in the extended entry.

Continue reading "Roleplaying Purity Test" »

July 16, 2003

Jealousy reigns in this house

Lou is very jealous of Jack right now.

See, he has the D&D 3.5 books. The ones that aren't supposed to be out on the street for sale until Friday.

Which is when Lou will get them.

And of course, Jack is telling him all about the changes on IM.

Amazon once again beats out the (as Jack calls it) the FLGS (Friendly Local Gaming Store). Personally, I think it's just because Jack buys so much from Amazon they can't afford to piss him off. ;)

But now Lou must wait two days, and hopefully the shipment will arrive on Friday, otherwise there will be Hezmana to pay!

July 20, 2003

Welcome to D&D, Diet Coke!

Thanks to Tim and the UPC Bar Code Character Generator, I have created the following:

Using a Diet Coke can UPC:

Gender: Female
Race: Human (Height: 5'10", Weight: 153 lbs.)

STR: 4 [-3]
DEX: 15 [+2]
CON: 15 [+2]
INT: 14 [+2]
WIS: 14 [+2]
CHA: 12 [+1]

Total ability modifier: +6
Where you were raised: (see Hero Builder's Guide for details)
Temperature Zone: Warm (tropical and subtropical)
Terrain: Plains
Community Size: Large Town

Family notes:
Economic Status: Moderate
Social Standing: Upper Class
Family Defense Readiness: High
Private Ethics: Good
Public Ethics: Normal
Religious Commitment: Participatory
Reputation: Mostly Bad
Political Views: Dissident
Power Structure: Divided
Ancestors of Note: Master Artisan

Early Childhood Instruction: Language
Formal Education: School of Hard Knocks
Learning a Trade: Arcanist

Life Events (thus far):
Early Childhood events: Death in the Family
Youth Events: Healing
Pivotal Events: No Pivotal Events

Parents: Two Living Parents
Siblings: 2 older brothers & 3 younger sisters
Grandparents: Grandparents Unknown
Extended Family: Many Living Relatives
Friends: Many
Enemies: No Enemies
Instructors: Basic

And using Lou's brand-new Palm Tungsten T, we get within the cut...

Continue reading "Welcome to D&D, Diet Coke!" »

July 23, 2003

Off to GenCon

Well folks, I'm off to GenCon. First one in Indy, I'll be sure to let you all know how it turns out in the new venue!

I am bringing the laptop, but connectivity is unknown, so I may just have a spate of blog entries upon my return, or I may post bits while I'm there. We'll see.

***Dave, have a great Blogathon! I look forward to reading your posts when I return!

August 4, 2003

GenCon 2003 Part I

I am going to post them in small installments, so you can read them more easily at your leisure. And not all at once, so don't look for more until tomorrow, unless I cave and decide to post them all tonight.

Today, you get Wednesday and Thursday.

Continue reading "GenCon 2003 Part I" »

August 6, 2003

GenCon 2003 Part II

Forgot to post this yesterday, so here we are.

GenCon, Friday and Saturday are in the cut!

Continue reading "GenCon 2003 Part II" »

August 8, 2003

GenCon Part III

The last day, and our travel back day, lie within the cut.

Continue reading "GenCon Part III" »

August 12, 2003

I think the DM made a stinky.

MST3k: Dark Dungeons.

"Only 200 bucks. Let's see that will get you a couple of books, a lead figure and a old marblized 8-sided."


Courtesy of Ian.

October 17, 2003

Classic Gaming... seen by today's kids.

"I'm sure everyone who made this game is dead by now." Oh Kirk, Kirk. You really know how to make someone feel old.

Courtesy of wwdn.

December 9, 2003

Black Isle closes

The RPGDot link has been slashdotted, but here is where I found my original information.

Lou won't be happy. Fallout 3 has been shelved.

The information comes from an unnamed Interplay source, who says 'Any time you see the [Black Isle] logo on a future product, know that no one who was associated with BIS actually worked on it', as well as a post by BIS employee Damien Foletto on the Interplay message boards, who adds: 'The non-announced [PC] title that the division was working on, Fallout 3 [aka Van Buren], has been 'shelved', to quote management.'

That's just too bad.

March 11, 2004

NEVER go drink-for-drink with Gary Gygax...

Ask the DM.

Very funny stuff. Don't forget to check out the archives, links are at the bottom of the page.

Courtesy of my boss in IM.

March 24, 2004

Adult Swim

Now I'm certain I should be taping InuYasha on Adult Swim.

At least for the bumps. Because according to what I heard, this was on a recent bump:

"Basically the Tetsiga transforms from a Katana to a Falchion,
that means that its damage increases from 1d10 to 2d8
and its threat range goes to 18-20
if you know what that means
you have a problem"

I've been taping Witch Hunter Robin (it's FINALLY gotten good, but I've missed so many episodes for a variety of reasons, I'm hoping they rerun it after it's done this run), and gotten Lou hooked on Harvey Birdman: Attorney at Law and Sealab: 2021.

And then there is the fact that InuYasha is a half-demon, and the NPC in Lou's ATD game is a half-demon named Yasha. *chuckles*

By the way, the shark would win.

And so would the astronauts.

April 13, 2004

Curt Schilling is a Geek

I already knew that Curt Schilling, the Red Sox new ace pitcher, was a pretty neat guy. I mean, he owns Multi-Man Publishing, which publishes Advanced Squad Leader. And he's doing some really funny Dunkin Donuts commercials. Hearing him practice saying "Wicked Hard" in a New England/Boston accent is quite amusing.

And now, thanks to /., I find that last year he got two home runs scored on him because he killed a former teammate's Everquest character.

I think I'm going to have to fork over the cash to go to a Sox game this year. When Curt's pitching, of course.

May 12, 2004

The Black Road 2004

I've signed up for all my TBR games, and it looks like Lou and I will probably not be playing in too many games together. Especially the last slot, which he and I each starred for a different game.

We may be late on Friday, depending on schedules. I'm hoping my first slot choices and GMs are amenable to a bit of a late arrival. But since one is Kill Corwin and the other is Tall Tales (provided I get choice 1 or 2), I don't think it should be a huge problem. Maybe.

We'll just have to see about getting Lou out of work early that day.

June 2, 2004

It's a Jack/Nikki kind of TBR

My TBR schedule:

Slot 1: Tall Tales of Pattern and Shadow (Jack Gulick)
Slot 2: If You Can't Take the Heat (Michael Curry and Jennifer Jackson)
Slot 3: Firescape (Nicole Quinn)
Slot 4: My Life With Corwin (Jack Gulick)
Slot 5: Nine Babes in Amber (Nicole & DJ Quinn)

Lou and I have the first two games together, then nothing else for the rest of the Con. But he's having a very Michael Curry TBR.

June 28, 2004

TBR 2004

Much fun was had at this year's convention, kudos and thanks to the Con Committee and helpers. The con may have been the biggest one yet, but it was still intimate and one of the best yet. Even if I didn't play a traditional Amber game all weekend.

Maybe next year, we can the "official" social hour, though? Or just order a bunch of pizzas from whatever place delivers, or a few huge party subs? I shudder to think how much pasta salad may still be left over...

Game quotes beneath the cut.

Continue reading "TBR 2004" »

August 25, 2004

Back from GenCon 2004

My apologies for not posting that I was off at GenCon. I've got a very long post mostly done up, just needs a few fixes here and there. Those of you who read my livejournal, it'll likely be the same thing but without the LJ code. :)

Oh, and it will have a mention of running into Jon&Carol, which I forgot to add in there. That was surprising, though we didn't manage to meet up for anything other than a hello in the hallway.

But, we did finish third place in the NASCRAG tourney this year! Huzzah to the Cheshire Chimps!

August 30, 2004

GenCon 2004 Recap

The promised, very long, GenCon 2004 post is hidden beneath the cut.

Continue reading "GenCon 2004 Recap" »

December 6, 2004

I wish I knew some Chinese to put as a cool subject

So, you're running a GURPS Firefly game at GenCon SoCal, and who should show up at your game table but Nathan Fillion, Captain Malcolm Reynolds himself, to take a seat and a look at your game.

Talk about freaky-cool!

Courtesy of an LJ post.

January 7, 2005

New Tomb Raider set for Autumn 2005 release

You know, I am beginning to think that a good portion of my blog post are really ay way to send links to my husband. Like this, for example:

Tomb Raider 7 to be unveiled in Autumn

Eidos has confirmed Tomb Raider 7 - under development by U.S.-based studio Crystal Dynamics - "will be unveiled this autumn and is scheduled for release in the fourth quarter of the current financial year." The statement was made as part of Eidos' posted Preliminary Results in which the company registered a 2.9 million pound year-end net loss after sales slumped.

And further on that site, there's an indication that future games in the TR series will not be PS2 only, but may port (later, thankfully) to the XBOX.

All I can hope is that it's better than Tomb Raider: Angel of Darkness for gameplay. The storyline was okay, but gameplay sucked major donkey balls.

And here's hoping they'll keep Kurtis Trent!

January 12, 2005

Appealing to the female

Being a girl, and a gamer, I did find this article (subtitled "The myths, misconceptions, and misdemeanors of females in games") an interesting read. I'm also glad to see that more game companies are trying to figure out how to "get the girl" - basically trying to appeal to the female market.

And I will admit, I love the Tomb Raider games, improbable breasts or not. With the exception of the last game (which featured poor gameplay, not a reflection on the storyline), they've been great to play, and to watch my husband play. I didn't care if she was well-endowed or not, if it was a good game, that's all that mattered.

I think that might be why "Beyond Good and Evil," mentioned in the article and an image in the sidebar, didn't do as well, not because the main character wasn't a buxom babe. Gameplay wasn't up to snuff, therefore the game suffered.

Now if we can just get that elusive, perfect game, with a realistically-proportioned heroine and good gameplay and a good storyline!

Courtesy of Slashdot.

February 4, 2005


Now I have an excuse for not posting here very often. I've been consumed by fishing and cooking and oh yeah, killing.

Anyone want to come play, I'm on Whisperwind as Skylear and Llane as Ruana.

March 16, 2005

Cool Gaming Setup

After discussing with Lou that we should get an S-Video cable for him to hook up to his laptop and the TV, so I can watch him play World of Warcraft, then expanding that to think about borrowing one of work's really old Hi-8 cameras that we don't use anymore to show a top-down view of our battlemat on the TV screen during games (the table is just a bit too high for good views when your sitting), I come across this sweet setup while browsing my morning news sites.

We don't have the ability in our apartment for such a rig, but it could definitely be a sweet setup for a future home!

Courtesy of Slashdot.

March 21, 2005

NPR does WoW

You know, I have a character on Feathermoon that I've pretty much abandoned. I wonder if I should resurrect her...

April 14, 2005

So terribly amused

Winning Souls to Christ in The World of Warcraft

Why am I never invited to Bible studies in Booty Bay?

April 20, 2005

Here's where I am in World of Warcraft

Just in case anyone wants to drop in:

Hildegaarde, 19 Dwarf Hunter with Skinning and Leatherworking
(soon to be part of the Tuesday Night Fight Club guild, along with other guildies who should only be playing these characters every other Tuesday)
Jeudi, 19 Human Priest with Skinning and Leatherworking since I'm playing Hilde with Lou's new druid Jazra, I've got the leatherworking we need.
(made because all the boys made non-healer types (a paladin is our only "healer"), and we're going to need it, so I frelling gave up the hunter I've been DYING to play so that we would have someone to heal. Grrrr.)

Ladygrace, 11 Human Paladin, with Mining and Blacksmithing

Whisperwind Azjol-Nerub
Skylear, 22 Night Elf Druid with Herbalism and Alchemy
Mereleshka, 7 Human Paladin with no secondary skills yet Deleted 5/22/05

Damarisa, 23 Night Elf Priest with Herbalism and Alchemy, member of The Great White North guild (I'm most often on here on Wednesdays)

Tryna, 23 Undead Warlock with Mining and Engineering, member of the Daughters of the Horde guild, made to play with a guild of all women
Lark, 6 Dwarf Hunter who will have Skinning and Leatherworking, member of the Daughters OfThe Alliance guild, made to play with the alternate faction guild of all women

And the place where I am most often found...

Ruana, 49 Tauren Druid with Skinning and Herbalism
Saffron, 30 Tauren Shaman with Tailoring and Enchanting
Both are members of the Browncoats guild, with Saffron currently as guild master, but I may move Ruana to being the GM.
Seluja, 18 Troll Mage with no secondary skills yet (created 5/21/05)

June 24, 2005

Browncoats tabard

So, a bit ago, my guild had actually saved enough for a tabard. Can you guess what it is supposed to be?

Does this help?

If not, then perhaps the smaller version will finally clue you in.

And if you still can't get it, feel free to comment and I'll explain.

August 31, 2005

World of Warcraft Part Deux

Been a WHILE since I updated this list...

Just in case anyone wants to drop in:

Hildegaarde, 45 Dwarf Hunter with Skinning and Leatherworking, Guild Mistress of Tuesday Night Fight Club
Jeudi, 32 Human Priest with Skinning and Mining, Officer of Tuesday Night Fight Club

Ladygrace, 11 Human Paladin, with Mining and Blacksmithing

Whisperwind Azjol-Nerub
Skylear, 22 Night Elf Druid with Herbalism and Alchemy
Mereleshka, 7 Human Paladin with no secondary skills yet Deleted 5/22/05

Damarisa, 34 Night Elf Priest with Herbalism and Alchemy, member of The Great White North guild (I'm most often on here on Fridays)

Tryna, 41 Undead Warlock with Mining and Engineering, Officer of the Daughters of the Horde guild, made to play with a guild of all women
Healah, 12 Undead Priest, with Tailoring and Mining, member of Daughters of the Horde guild
Alessandra, 6 Human Warrior, member of the Daughters OfThe Alliance guild, made to play with the alternate faction guild of all women
Lark, 12 Dwarf Hunter who will have Skinning and Leatherworking, member of the Daughters OfThe Alliance guild, made to play with the alternate faction guild of all women
Lundi, 1 Gnome Rogue, created to sign petition for Hunnybun's Hairem guild.

And the place where I am most often found...

Ruana, 60 Tauren Druid with Skinning and Herbalism, Aunt of Browncoats
Saffron, 36 Tauren Shaman with Tailoring and Enchanting, Mom of Browncoats
Seluja, 20 Troll Mage with Herbalism and Alchemy (created 5/21/05), Sister of Browncoats
Sigh, 1 Night Elf Rogue, not played yet, deleted from gnome rogue and recreated 8/30/05

February 6, 2006

Real Life Quests

A journalist for The Escapist decides to see if the Real World can handle the MMORPG World with interesting results.

I wish he had pictures of himself and of Chrissy. I'd love to see how he looked when he asked people to do his quest.

May 24, 2006

World of Warcraft Update

Last time I did this was last August, so time for an update, I think.

Hildegaarde, 55 Dwarf Hunter with Skinning and Tribal Leatherworking, Guild Mistress of Tuesday Night Fight Club
Jeudi, 40 Human Priest with Skinning and Mining, Officer of Tuesday Night Fight Club

Ladygrace, 11 Human Paladin, with Mining and Blacksmithing

Whisperwind Azjol-Nerub
Skylear, 22 Night Elf Druid with Herbalism and Alchemy

Damarisa, 45 Night Elf Priest with Herbalism and Alchemy, member of The Great White North guild

Tryna, 60 Undead Warlock with Mining and Goblin Engineering, Guild Mistress of the Daughters of the Horde guild, made to play with a guild of all women
Healah, 22 Undead Priest, with skinning and Mining, Officer of Daughters of the Horde guild
Uma, 12 Undead Mage, wtih Tailoring and Enchanting, Officer of the Daughters of the Horde guild
Alessandra, 22 Human Warrior, member of the Daughters OfThe Alliance guild, made to play with the alternate faction guild of all women
Lark, 19 Dwarf Hunter who will have Skinning and Leatherworking, member of the Daughters OfThe Alliance guild, made to play with the alternate faction guild of all women

And the place where I am most often found...

Ruana, 60 Tauren Druid with Skinning and Herbalism, Member of Iron Circle
Saffron, 40 Tauren Shaman with Tailoring and Enchanting, Mom of Browncoats
Seluja, 26 Troll Mage with Herbalism and Alchemy (created 5/21/05), Sister of Browncoats

Just in case anyone who might have recently caved into the desire to play wanted to find me, yanno. ;)

About Gaming

This page contains an archive of all entries posted to Society for Aesthetic Deletions in the Gaming category. They are listed from oldest to newest.

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